These character designs were the last thing I worked on before Marvel's Deadpool VR (I contractually have to say it that way) shipped. These were not for production, but for fun and the entertainment of the team as we finished the game with testing and bug fixing. My thought was to revisit the characters some of us had spent around five years thinking about with a fresh take. In this case, I wondered what it would be like to see Deadpool and company through the lens of a Saturday morning cartoon like Hanna-Barbera's Scooby-Doo.